Tagged with virtual worlds

Creating Terrain Surrounds for OpenSimulator in Blender

Creating Terrain Surrounds for OpenSimulator in Blender

Supporting a suspense of disbelief through the use of external landscapes in virtual reconstructions; a development walkthrough in the use of Blender for creating off-sim mesh terrain surrounds for OpenSimulator environments. Continue reading

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Being There: A Presence of Self

Being There: A Presence of Self

A conversation on a presence of self in virtual world environments, giving specific consideration to the role that the third person perspective might play and reflecting on how that aspect might be employed to support greater immersion in educational spaces. Continue reading

Occupational Medicine Research Project

Occupational Medicine Research Project

An introduction to the extended project, my finale for the MA Education in Virtual Worlds. The subject matter of the research is occupational medicine and the project is centred around the use of virtual environments for occupational hazard identification and the clinical assessment of workers. Continue reading