Notes from the development workshop where I am currently working on a funded project that is researching the possibility of using a virtual world environment to teach literacy skills. This post looks at the terrain, themes and icons and game levels.
The initial post of a series that will follow the development processes of a funded project that is researching the possibility of using virtual worlds to support literacy training.
Continuing with creating a non-tileable texture from a photograph, here I look at adjusting light levels using gradients and masks and the Dodge and Burn Tools in Photoshop.
Some months ago I had the pleasure of visiting a place called Montsalvat, Australia’s oldest artists’ colony. 150 photos later I now have a huge library of photographs awaiting the metamorphosis into textures. The intent of this and subsequent posts is to share some of the tools and techniques that I use in this process. Enjoy!