Tagged with Kitely

Creating Terrain Surrounds for OpenSimulator in Blender

Creating Terrain Surrounds for OpenSimulator in Blender

Supporting a suspense of disbelief through the use of external landscapes in virtual reconstructions; a development walkthrough in the use of Blender for creating off-sim mesh terrain surrounds for OpenSimulator environments. Continue reading

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Literacy Project: Changes to the Rewards System

Literacy Project: Changes to the Rewards System

I really did want a more visual way of presenting rewards so they became something more tangible from the player’s point of view. Now, as well as seeing level gain through the level indicator, players have visual acknowledgement that they have achieved something that will help them progress on their game quest. Continue reading