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Using a Collision Based Effect

Using a Collision Based Effect

Continuing on with the deconstruction of the SLENZ build this post looks at the Stairway of Learning, a set of stairs surrounding the Skill Mastery Hyperdome, the central aspect of the Foundation Studies build. It outlines the thinking behind their construction and walks through the two main scripts used to provide the interactivity. The initial direction from … Continue reading

SLENZ Build Deconstruction

SLENZ Build Deconstruction

As part of the port of the SLENZ Foundation Studies build into OpenSim, I will be deconstructing many of the scripts, explaining their functions in the build and making them available for use. First up, a script to welcome visitors to your build. Continue reading