VWBPE: Creating Immersive Environments

VWBPE: Creating Immersive Environments

The 2014 Virtual World Best Practices in Education conference was held from the 9th to the 12th of April and, as well as attending a number of excellent presentations, I presented my own workshop titled Creating Immersive Environments. In this post I share some of that presentation, as a set of ideas, images, videos and SLurls, for those who may not have been able to attend. Continue reading

The Sociological Imagination

The Sociological Imagination

“The mystery of the social world is how it can be the case that all (‘competent’) human actors are highly skilled and knowledgeable about what they do and why, but are at the same time driven by social forces far larger than themselves.” (Giddens, 2009, p. 295) Continue reading

Literacy Project: Changes to the Rewards System

Literacy Project: Changes to the Rewards System

I really did want a more visual way of presenting rewards so they became something more tangible from the player’s point of view. Now, as well as seeing level gain through the level indicator, players have visual acknowledgement that they have achieved something that will help them progress on their game quest. Continue reading

Literacy Project: Trials, Tribulations and Other Stuff

Literacy Project: Trials, Tribulations and Other Stuff

There’s so much to deal with freelancing in the educational environment; bureaucracies, politics, egos, funding agencies, etc., etc. But it’s also where the students are and if my work is to make a difference, and I’m passionate about it doing so, that’s where I need to be too. In my view this project will make a difference. So it’s been got on with *smiles. Continue reading

Literacy Project: Moulding Clay

Literacy Project: Moulding Clay

Notes from the development workshop where I am currently working on a funded project that is researching the possibility of using a virtual world environment to teach literacy skills. This post looks at the terrain, themes and icons and game levels. Continue reading